5 Ways How Virtual Reality Is Going To Change Our Lives

Did you know that 2016 is the year where we really discover what we can achieve with Virtual Reality? That’s what many American gurus are saying.

Virtual Reality is about to affect many aspects of our daily lives, not only as a hobby or entertainment, but also as a tool to generate information, increase our knowledge and explore new places, for pleasure or business, and improve the user experience.

Let’s see 5 ways in which VR will change our lives.


Mark Zuckerberg just presented his own VR project. In a video projected in a large screen a drone with many cameras allowed people to see Venice from above and see an entire 360 view of its monuments.

We also saw in Fitur how VR is giving strong steps in the field, both to visit new places and live new sensations (practice sports and more).


VR technology will have a deep impact in the video game industry. Many of the leaders in the field are developing VR games and devices that offer a broad range of possibilities. Among these we have Virtuix, which created a platform called VirtuixOmni where you wear a headset and use a joystick to explore a virtual world. It’s surely going to be a wonderful experience to play in a whole virtual environment.


The information industry is also a promising field for VR applications, and The New York Times was the first American newspaper to launch their own virtual reality app, which is available for Android and iOS and you can use with Google Cardboard. After installing the app, you can select any article in the news and see yourself quickly immersed in it. The resulting experience can be described as a trip along the reporter, and the user can view 3D images while they explore the surroundings.

According to The New York Times, users will experiment “a new kind of video that will convey a sensation of depth in every direction, so you feel you’re really there.”

We are also seeing big steps in education. Everything related with online courses and distance learning have gone through a revolution in the last few years, that’s why the first to implement VR in the field of education and online formation will probably be very successful, and many are starting this race.


One of the biggest contributions of VR is in the shopping and trading sector, particularly with craftsmanship and exclusive products. The potential buyers can see how the product is manufactured, step by step, with a narration explaining the process.

This promises to be an astounding experience for consumers, allowing them to see the products in a way that feels more real. It’s a great tool for experiential marketing, which focuses on triggering emotions.


There’s a lot of research going on in this field, using VR for medical treatments. For example Alzheimer patients, so they can relive past experiences and feelings, are helped with neurological stimulation of both senses, sight and touch.